![]() ![]() Sims 4 just isn't keeping up with the bar that was set by previous games. Packs like World Adventures (Sims 3) and University (Sims 2). Packs that offer new places to go, new things to do, new ways for Sims to interact with each other, and clothes/objects that go along with the theme of the new pack. As in, people want some game-changing expansion packs like we used to see in previous Sims games and they're will to wait longer between packs if the packs are actually interesting. They seem willing to sacrifice frequency for depth. ![]() Players seem tired of frequent tiny packs that add almost nothing to gameplay but a single new object or two with special interactions. Not just in the packs offered, but in the scope of the material in each pack. I agree that EA seems to have been pretty tone deaf to what players want this time around. ![]()
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